/*modded class InGameMenu { private Widget m_CustomButton; override Widget Init() { super.Init(); m_CustomButton = GetGame().GetWorkspace().CreateWidgets(VPPATUIConstants.InGameMenuButton, layoutRoot.FindAnyWidget( "top" )); return layoutRoot; } override bool OnClick(Widget w, int x, int y, int button) { super.OnClick(w, x, y, button); if (w == m_CustomButton) { Print("Clicked On m_CustomButton"); return true; } return super.OnClick(w, x, y, button); } };*/