modded class CarScript { void RefillAllLiquids() { float fuelReq = GetFluidCapacity(CarFluid.FUEL) - (GetFluidCapacity(CarFluid.FUEL) * GetFluidFraction(CarFluid.FUEL)); float oilReq = GetFluidCapacity(CarFluid.OIL) - (GetFluidCapacity(CarFluid.OIL) * GetFluidFraction(CarFluid.OIL)); float coolantReq = GetFluidCapacity(CarFluid.COOLANT) - (GetFluidCapacity(CarFluid.COOLANT) * GetFluidFraction(CarFluid.COOLANT)); float brakeReq = GetFluidCapacity(CarFluid.BRAKE) - (GetFluidCapacity(CarFluid.BRAKE) * GetFluidFraction(CarFluid.BRAKE)); Fill(CarFluid.FUEL, fuelReq); Fill(CarFluid.OIL, oilReq); Fill(CarFluid.COOLANT, coolantReq); Fill(CarFluid.BRAKE, brakeReq); SetSynchDirty(); Synchronize(); } };